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Vite plugin for Quasar

If you want to embed Quasar into your existing Vite project then follow this guide to install and use the @quasar/vite-plugin. What our Vite plugin offers out of the box is tree-shaking for Quasar and also Quasar Sass variables integration.

Requirements for @quasar/vite-plugin v2
  • Vite 8+, @vitejs/plugin-vue 6+, Quasar v2.24+ and Node 20.19+.
  • The package is ESM-only.
  • If you are on older versions of the above, use @quasar/vite-plugin v1.x instead.
Warning! Limitation ahead:
  • Are you sure that you’ve landed correctly? This page will teach you to use our Vite plugin, but it’s not the same as our full-fledged Quasar CLI with Vite under the hood.
  • SSR/SSG builds with our Vite plugin are not supported (only through our Quasar CLI with Vite).

Cross-platform support with Vite is handled by community plugins. These are not tightly integrated with Quasar as with Quasar CLI and may have issues. This is why for the best developer experience we recommend using Quasar CLI with Vite instead.

Creating a Vite project


pnpm create vite my-vue-app -- --template vue

For the official (and full) guide, please visit the Vite guide for scaffolding a Vite project. Select “Vue” when asked.

Installation

Navigate to your Vite project folder and install the necessary packages.

IMPORTANT
  • Notice that @quasar/extras is optional.
  • Also, if you want to use the Quasar Sass/SCSS variables then you need to add the Sass dependency, based on your version of Quasar UI:
    • For Quasar >= v2.14 then add sass-embedded@^1.93.2
    • For Quasar <= v2.13 add sass@1.32.12 (notice the exact pinned version)

pnpm add quasar@latest @quasar/extras@latest
pnpm add -D @quasar/vite-plugin@latest sass-embedded@^1.93.2

Using Quasar

We have built a configurator to help you get started as quickly as possible:

Roboto font
Animations from Animate.css

Material Icons
Material Icons (Outlined)
Material Icons (Round)
Material Icons (Sharp)
Material Symbols (Outlined)
Material Symbols (Rounded)
Material Symbols (Sharp)
MDI v7
Fontawesome v7
Ionicons v4
Eva Icons
Themify
Line Awesome
Bootstrap Icons

Quasar Sass/SCSS variables
Quasar Config Object


// main.js

import { createApp } from 'vue'
import { Quasar } from 'quasar'

// Import icon libraries
import '@quasar/extras/material-icons/material-icons.css'

// Import Quasar css
import 'quasar/src/css/index.sass'

// Assumes your root component is App.vue
// and placed in same folder as main.js
import App from './App.vue'

const myApp = createApp(App)

myApp.use(Quasar, {
  plugins: {}, // import Quasar plugins and add here
})

// Assumes you have a <div id="app"></div> in your index.html
myApp.mount('#app')

// vite.config.js

import { join } from 'node:path'
import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue'
import { quasar, transformAssetUrls } from '@quasar/vite-plugin'

export default defineConfig({
  plugins: [
    vue({
      template: { transformAssetUrls }
    }),

    // @quasar/plugin-vite options list:
    // https://github.com/quasarframework/quasar/blob/dev/vite-plugin/index.d.ts
    quasar({
      sassVariables: join(import.meta.dirname, 'src/quasar-variables.sass')
    })
  ]
})

// Create: src/quasar-variables.sass

$primary   : #1976D2
$secondary : #26A69A
$accent    : #9C27B0

$dark      : #1D1D1D

$positive  : #21BA45
$negative  : #C10015
$info      : #31CCEC
$warning   : #F2C037

@quasar/vite-plugin options

The full list of options can be found here.

Testing with Vitest

Node resolves the quasar package through its node export condition, which points to the SSR server build. Vitest does the same, so a test setup that does not go through our Vite plugin loads that build and Quasar refuses to install (The SSR server build was installed without an ssrContext).

Keep quasar() from @quasar/vite-plugin in the Vite config that Vitest uses. While serving (Vitest counts as serving) the plugin aliases quasar to the client build. If your tests have their own vitest.config.js, add the plugin there as well:

// vitest.config.js
import { defineConfig } from 'vitest/config'
import vue from '@vitejs/plugin-vue'
import { quasar, transformAssetUrls } from '@quasar/vite-plugin'

export default defineConfig({
  plugins: [vue({ template: { transformAssetUrls } }), quasar()],
  test: {
    environment: 'jsdom'
  }
})

Then install Quasar into @vue/test-utils so every mount() gets the $q object:

import { config, mount } from '@vue/test-utils'
import { Quasar } from 'quasar'

config.global.plugins.unshift([Quasar, {/* Quasar plugin options */}])
TIP

Quasar CLI projects should use the official @quasar/testing-unit-vitest App Extension instead, which wires all of this up.

Storybook

Storybook builds your stories with its own Vite configuration, which knows nothing about quasar.config (Quasar CLI projects) or your vite.config.js. Two things are missing from it, and both come back by adding our Vite plugin to Storybook’s config:

  • Quasar’s Sass/SCSS variables. Without the plugin any <style lang="sass"> using $primary fails with SassError: Undefined variable.
  • Quasar’s own resolution of the quasar package (see the Vitest section above for why this matters).

The @storybook/vue3-vite framework registers @vitejs/plugin-vue by itself, so only the Quasar plugin is left to add. The Vite version that Storybook pulls in must satisfy the requirements at the top of this page.

// .storybook/main.js

import { join } from 'node:path'
import { mergeConfig } from 'vite'
import { quasar } from '@quasar/vite-plugin'

export default {
  framework: '@storybook/vue3-vite',
  stories: ['../src/**/*.stories.@(js|ts)'],

  async viteFinal(config) {
    return mergeConfig(config, {
      plugins: [
        quasar({
          // your variables file; in a Quasar CLI project it is
          // the one set in quasar.config > css > variables
          sassVariables: join(
            import.meta.dirname,
            '../src/css/quasar.variables.sass'
          )
        })
      ],

      resolve: {
        // the "@" alias that Quasar CLI projects rely on
        alias: { '@': join(import.meta.dirname, '../src') }
      }
    })
  }
}

Then install Quasar into the Vue app that renders the stories and import the css, the same way your app’s entry point does:

// .storybook/preview.js

import { setup } from '@storybook/vue3-vite'
import { Quasar } from 'quasar'

import '@quasar/extras/roboto-font/roboto-font.css'
import '@quasar/extras/material-icons/material-icons.css'
import 'quasar/src/css/index.sass'
import '../src/css/app.scss'

setup(app => {
  app.use(Quasar, {
    plugins: {} // import Quasar plugins and add here
  })
})

export default {
  parameters: {}
}
Quasar CLI projects

quasar prepare (also run by postinstall) generates .quasar/quasar-user-options.js from quasar.config > framework: the language pack, icon set, Quasar plugins and config object. Import it and pass it to app.use(Quasar, quasarUserOptions) instead of repeating those settings.

Storybook renders components, not your app, so nothing else from quasar.config applies inside it: boot files do not run, build.env values are not in import.meta.env, custom build.alias entries need adding to the resolve.alias above, and the SSR, Capacitor, Cordova, Electron and BEX modes are out of reach. Whatever a story needs from a boot file (a router, a Pinia store, i18n) gets installed in the setup() callback above.

RTL support

For enabling, please check out our RTL Support page and follow the instructions.